Log in to view your list of favourite games. - added ini for configuration with the following values: ToggleKey (set the F-key with which you want to toggle the mod), EnableScriptByDefault (choose if you want the mod to be enabled by default), PlayerInvincibility (choose if you want to be invincible), FireSurvivalChance (set the chance of NPCs surviving fire yourself), FireHealth (health value which NPCs will get when they are burning and are not supposed to survive), KnockbackThreshold (set the amount of health under which NPCs can be knocked back), KnockbackChance (set the chance for an NPC being knocked back when under the threshold), DyingThreshold (set the amount of health under which NPCs wont be able to get back up again), StumbleChance (set the chance for an NPC to stumble or fall if it has damaged legs), SpecialWeaponModifier (set the damage modifier for the weapons mentioned above), - fixed all the bugs that I noticed in v1.0. Red Dead Redemption 2 reçoit un mod fantastique qui transforme Arthur en… Superman! After you have downloaded Red Dead Redemption 2 Scripts mod, you have to follow the instructions how to install Scripts mod for Red Dead Redemption 2. 22 Feb, 2021. MC Dungeons mods. Mods. ), - adjusted knockbackthreshold default value, - Hogtying NPCs now disarms them (can be disabled in the ini), - Bleeding damage now only occurs when hit by bullets, knives, etc. Mods. Mods. Dump That Cargo 1.1. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This mod tries to make fights and violent interactions more diverse, dynamic and interesting by making NPCs behave in new ways when getting shot (like stumbling and falling when running with a hurt leg, squirming on the ground when injured, lying moaning in pools of their own blood and much more). Recently added 37 View all 1,222. View all games. If you've ever wanted to play as a wolf, soar in the skies as an eagle or have a … GTA 6 mods download As i still get requests every single day about the editor i might aswell upload it here. - The .ini offers many more customization options now so you can tailor the experience to your liking. Scripts. The format for pedswapper.txt is as follows: original_ped_model_hash ped… You need The Rage Plugin Hook. Red Dead Redemption 2 Ped Damage Overhaul Mod. Trending … chevron_left . Red Dead Redemption 2 ; Mods ; Tools ; Ped Swapper; Ped Swapper. Recently added 37 View all 1,222. Red Dead Redemption 2 System requirements, An official Red Dead Redemption 2 Release Date, Joeâs Red Dead Redemption 2 Mod Loader Mod, Red Dead Redemption 2 PC Multiplayer Mods. - Story NPCs are no longer affected by this mod (if you notice some we might have forgot, please report their names). All rights reserved. chevron_right. Recently added 34 View all 1,219. Each Red Dead Redemption 2 Mod is specific and has unique options, so you have a lot of possible variations. Most times they'll flee, sometimes they'll keep attacking with a knife or bare fists. Enable Swimming (John Can Swim) Mod. This mod tries to make gun fights more diverse, dynamic and interesting and keep them … home Red Dead Redemption 2. (melee wounds dont apply bleeding effects anymore), - When disarming NPCs there is now a small chance of surrendering (hands up) or cowering in fear (additional to the fleeing or attacking behaviors), - Added multiple stages of dying (with different movements) when health is below a certain threshold - all based on chances, so behaviors wont get old, - Rebalanced most of the values to fit in with the new features, - Added more configuration options to the ini. Super Epic The Best Ultimate John Milton Marston Save … Probably the best way to understand how it works is to check them out yourself – browse through our RDR2 Mods and choose the file that suits you the best, and you will see how your game is going to change! Fixed some default ini values which would cause bugs. Safe to use . The controls, they simply suck. Recently added 37 View all 1,222. View all games. How to Create Red Dead Redemption 2 mods? - rebalanced everything (NPC health, thresholds, chances, etc. 0. Community . Change saddles and components on your horse! Copyright © 2021 Robin Scott. Find their other files; scripthook; 1 Screenshot. Red Dead Redemption 2 mod is the best choice when you feel stuck or even bored with the basic game. Ped Swapper Mod Mod. Ped Swapper. Browse all chevron_right; Browse all chevron_right. New chevron_right. RDR 2 Outfit Changer. - added the following ini values (those marked with * are not in the config by default, but you can add them if you want to tinker): BleedWhenDying (enables or disables the bleeding function), BleedingChanceDying (the chance of NPC losing health = bleeding), BleedingValue (the value which is deducted when bleeding kicks in), PlayerHealth (option to set Arthurs health), *BleedWhenShot (adds a bleeding function for NPCs under the knockback threshold), *BleedingChanceShot (chance for NPC losing health when under the knockback threshold), *StumbleForcePushX (pushing force when stumbling, x-direction), *StumbleForcePushY (pushing force when stumbling, y-direction), *StumbleForcePushZ (pushing force when stumbling, z-direction), *IsDirectionRelative (pushing force when stumbling, is the pushing direction relative), *IsForceRelative (pushing force when stumbling, is the pushing force relative), - lowered chance of NPCs surviving fire from 90% to 20%, - certain weapons (shotguns, sniper rifles, tomahawks, improved arrows, dynamite arrows, dynamite) now do way more damage. We update mods every day, that's why we are the largest Red Dead Redemption 2 Scripts Modhub community. We have the Best Red Dead Redemption 2 mods and Top RDR 2 mods for PC, Mac, Xbox or PS4. Red Dead Redemption 2 Reshade by Sublime. Ped Swapper to swap one ped with another. Over time, we’ll see more useful and interesting mods … December 23, 2020. Red Dead Redemption 2. close. So these were some of the best Red Dead Redemption 2 mods you should try in 2021. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Warning: … Author: RampageDev. Below is a guide to installing mods for Red Dead Redemption 2 in such a way as to prevent damage to the game or bans. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Rampage is a Red Dead Redemption 2 Single Player Trainer for Story Mode with lot's of useful and special features. Mods; Games; Images; Videos; Users; search. Make them explode after a specific time, set the ped on fire, change the amount of force applied to the ped, and other options.This is a RagePluginHook Mod. January 24, 2021. Red Dead Redemption 2 hasn't been out on PC for very long, but the modding community hasn't wasted any time cracking the game open to create some good content. Red Dead Redemption 2 mod is the best choice when you feel stuck or even bored with the basic game. chevron_right. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. HINT: Some trains can only be controlled by remote. mod; peds; weapons; horses; teleport; legendary; spawn; trainer; location (0 reviews) 72 comments Updated December 9, 2020. Runs on script hook install Ped-Swapper.asi into ProgramFilesRockstar GamesRed Dead Redemption 2 or wherever your game is located, and put a file named pedswapper.txt in there too. Unique DLs-- Total DLs-- Total views. However, the best thing is to take a look yourself – scroll through our RDR2 Mods and find the needed file, which will give you a great boost! - There is only one .zip file to download, which includes both the standard and the realistic version. (e.g. By LMS. Red Dead Redemption 2. close. 0. Version. By LMS. Do you need help or to say thanks for mod author? Mods . Followers 23. Click on those blue words up there to get start using RDR2 Mods! videogame_asset My games. New chevron_right. By HughJanus. Also see the How to remove mods. Red Dead Redemption 2 mod is the best choice when you feel stuck or even bored with the basic game. 18 Feb, 2021. Red Dead Redemption 2 ; Mods ; Ped Damage Overhaul ; Home RDRFR Mods Tools Other Sign in to follow this . Support . Lets you swap one model with another. - Fall damage is now unnaffected by NPC health, so that even high health values will not make NPCs survive huge falls. Scripts . RELATED: Red Dead Redemption II: 10 Important Details The Epilogue Adds To The Story View all games. Virus scan. Mods. Rampage is a Red Dead Redemption 2 Single Player Trainer for Story Mode with lot's of useful and special features. ReShade Presets. This author has not provided any additional notes regarding file permissions, This mod is not opted-in to receive Donation Points. chevron_left. By default, Red Dead Redemption 2's Ped Damage Overhaul mod increases the health of NPCs, turning headshots into the only reliable way of quickly dispatching them. Ped Damage Overhaul 1.53 (5 reviews) Contributors. - fixed a bug where dyingthreshold and knockbackthreshold would not compute properly (thanks to @fitfondue for reporting! http://ragepluginhook.net/Downloads.aspx?Hook=1 Red Dead Redemption 2 is an action video game which supports mods. 1.1. Media . So, Red Dead Redemption 2 Mods file are additional features, maps, vehicles, skins and etc which improve your game with unseen options in game. chevron_left. Save Games. chevron_right. However, the best thing is to take a look yourself – scroll through our RDR2 Mods and find the needed file, which will give you a great boost! Endorsements. Support . Red Dead Online is now available for PlayStation 4, Xbox One, PC and Stadia. Last modified May 6, 2020. Tags for this mod. Created by gopro_2027 . Pimp My Horse . Trending … Red dead redemption 2 Map editor. Red Dead Redemption 2 Mods. ), - Small performance optimizations (RTX users who had problems with prior versions, please report if it helped), - Fixed a bug where falling from horses made NPCs die almost instantly, - Fixed a bug where lasso-ing injured NPCs would instantly break the lasso, - Fixed the bug where NPCs movement physics would go crazy in slow motion (dead eye or weapon wheel), - More story NPCs were excluded from the mod's effects, - Added an ini parameter for horse health (applies to the horse the player is sitting on), - Added an ini parameter for horse invincibility (applies to the horse the player is sitting on), - Re-tweaked bleeding values for compatiblity with story missions (NPCs bleed out faster, so enemy spawning is not hindered), - Introduced a "longer bleedouts mode" making NPCs in dying states take longer to bleed out -> if you don't like the above mentioned tweak (can be enabled via the ini), - Added an ini parameter for permanently toggling or untoggling "longer bleedouts mode", - Introduced a "kill wounded mode" killing all NPCs in dying states (can be enabled via the ini), - Added an ini parameter for permanently toggling or untoggling "kill wounded mode", - Reduced the available config versions to "standard" and "overhaul" (both tweaked for maximum enjoyment, hopefully^^), - Disabled the ini setting which made NPCs only bleed if hit in the torso (can be re-enabled in the ini), - Hogtied NPCs don't bleed anymore (except from artery shots) -> handy for bounty hunting (can be disabled in the ini), - Tweaked the fear mechanism so it is harder to make enemies fear you, - NPCs will now react audibly if they are in hopeless situations, - Fixed a bug where NPCs would just sack down when hit in the head with a throwing weapon or bow, - Fixed a bug where it could occur that NPCs just die from being knocked down (can still happen from certain knockouts, but that's vanilla behavior), - More story NPCs added to the "story NPC exlusion" option in the ini, - Added an ini parameter for the sneaking noise multiplier, - Re-implemented the accuracy mechanic and made it more complex and random, - Added a new fear-mechanic which lets NPCs flee, surrender or panic if the player is a god-like combatant (details configurable in the ini), - Fixed a bug which could occur with melee dying states enabled (NPC not transitioning into dying stage properly), - Fixed a bug causing weird behavior when falling from certain spots in the world, - Re-implemented disarming - now you can set disarming chances, not only switch it on or off, - Disarming reactions can now also be configured (chances of each behavior can be set), - Re-implemented stumbling on bullet impact - now you can set stumbling chances, not only switch it on or off, - Re-implemented falling calculation mechanics (now based on falling time, not on health value), - Core depletion amount can now be set separately for each core, - DyingState animations re-tweaked to avoid weird movement, - Bleeding is now only applied if NPCs are shot in the torso (so you can take NPCs out with leg shots without having them bleed out) - can be configured in the ini, - Added an experimental ini value for those with performance problems (amount of affected NPCs can be configured, - Re-tweaked the dying movement values to match the new animations better (spinning NPCs should be gone now), - NPCs now drop sooner when entering dying states - extended stumbling is now disabled by default (can be enabled in the ini), - NPCs in writhing animations don't die from lasso-ing them anymore, - Removed an unused ini value, added a missing ini value, - NPCs can now be shot off their horses and into the dying states, - NPCs can now be shot into the dying states even if in cover, - Added proper writhing animations to the dying states and tweaked the states for adjusted behavior (occurences can be tweaked in the ini), - Added an option for "melee fight victims ragdolling into dying state behavior" to the ini (disabled by default), - Reworked the code of DyingStates to be more performant, - Completely re-tweaked DyingStates behavior, - Re-tweaked stumbling on "bullet impact" behavior, - Added the option of adjusting story NPC health (to survive higher enemy damage), - Created a new config called "Overhaul" (next to "Standard" and "Realistic") which makes use of almost all the ini values available, - Fixed a bug where NPCs would enter the dying state immediately after being spawned and not snap out of it, - Fixed a bug where fall damage wouldn't work properly, - Fixed a bug where NPCs wouldn't play the coughing sound when in a dying state and in water, - The occurence of dying states can now be configured in the ini (percentage chance of when to use dying states and when to use vanilla behavior), - Excluding story NPCs is now optional (a setting was added to the ini, which allows the mod to affect story NPCs as well), - Body part specific damage modifiers can now be set in the ini (arms, legs, torso, neck, head), - Added rare occasions of NPCs audibly panicking when in hopeless situations, - Added a modifier for knife damage to the ini, - Tweaked a value for the first dying stage, - Added more story NPCs to be excluded by the mods effects (please report to us, if we forgot any), - Added an option for NPC accuracy to the ini (disabled by default), - DyingStates are now disabled for NPCs who only got damaged in fistfights, so they can always get back up again like in vanilla (can be enabled/disabled in the ini), - Disabling the disarming feature now also prevents NPCs from dropping their weapons when entering a dying state, - Added an option for core depletion (health, stamina, deadeye) to the ini (turned off by default, but it can be turned on and configured in the ini), - Added an option for core depletion (health, stamina, deadeye) on death (turned off by default, but can be turned on in the ini).
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